Last year I was working on a Nine Men's Morris mobile game called Doublemill. My job was to implement a REST-based server back-end on the Google App Engine. You might remember a couple of posts on that. My colleagues were responsible for coding the Android client. Since I'm an iPhone user and I'm not going to switch to Android anytime soon, I decided to port the game to the iPhone/iPod touch platform.
If you own a iPod touch or an iPhone and have some time at hand, sign up at iBetaTest.com for the private beta of Doublemill Lite. Don't want to sign up? No problem, just drop me a line and I'll hook you up.
I appreciate your feedback and opinion on my first Objective-C endeavor.
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